

If you already have SP Ibaraki Doji, I would say to invest in him instead. She also uses orb and easier to max skills.

If you already leveled up Kanihime, chances are she can replace SP Ibaraki in most situations. I would suggest only keep one if you are tight on resource. Kanihime is a good alternative to SP Ibaraki Doji. Being an SR, Kanihime is also relatively easy to get. Surprisingly for an SR, Kanihime’s damage is on par with SP Ibaraki. Infernal Ibaraki Doji – Both Kanihime and SP Ibaraki are high damaging AOE DPS. Kanihime’s AOE should leave one of the minions with a little bit of HP and Ibaraki Doji would come in and clean up the rest. Ushi would do her usual thing and increase damage. Tesso would inflect vulnerability on enemies. This is one of the fastest team to run Fallen Sun at the moment. Tesso, Enmusubi, Ushi no Toki, Kanihime, Ibaraki Doji, with Seimei Lv.5 Kanihime can gain Carapace even Dazed *** Skills or Souls that inflict Shelter should nullify the Daze. Lv.4 non-critical damage reduction now 40%ĪOE 140% ATK Dmg x2.

Lv.3 maximum damage reduction now 150% of her ATK Lv.2 non-critical damage reduction now 30% Carapace reduces non-critical damage by 20% upto a maximum of 100% of her ATK. Upon Evolving, she gains Carapace at the beginning of the battle. on the basis that if one OP shiki is good, 2 OP shikis is better). Damage is reduced by 15 if the target has more than 80 HP: Level up: Lv.2 ATK dmg now 276: Lv.3 +15 dmg if target has 50 HP or less: Lv.4 ATK dmg now 289: Lv.5 If the target is killed, Tamamo uses The Falling with no Orb consumption. Conch Blow wouldn’t inflict Daze on her if it is used the next round.Īt the end of her turn she gain one layer of Carapace for 1 turn if she is not under any controlling effects. His Sheltering Shadow reduces all incoming damage by anywhere between 35 and 50. ST 50% atk dmg x2 and increase her SPD by 30. Kanihime’s role is purely DPS and she’s mainly used in PvE so we can focus accordingly. Enhance : At the end of her turn she gain one layer of Carapace for 1 turn if she is not under any controlling effects.
